Note: the '+x' means that they are still unpacked in a random pocket
(sealed pocket).
Coral Elf Units
| Coral Elfs |
Heavy |
Light |
Missile |
Cavalry |
Magic |
| Rare |
1 |
1 |
1 |
1 |
1+1 |
| Uncommon |
2 |
1+1 |
0 |
2 |
3 |
| Common |
3+1 |
7 |
9+2+1 |
8+1 |
5+1+1 |
[note: one common bowman with dwarf missile icon]
| Dwarfs |
Heavy |
Light |
Missile |
Cavalry |
Magic |
| Rare |
0+1 |
2 |
2+1 |
3 |
3 |
| Uncommon |
3+2+1 |
7+1 |
3 |
1 |
4+1 |
| Common |
4 |
4+1 |
6+1 |
10+1+1 |
10+2 |
| Goblins |
Heavy |
Light |
Missile |
Cavalry |
Magic |
| Rare |
2 |
2 |
2+1 |
2 |
1+1 |
| Uncommon |
3 |
6 |
1+1 |
2 |
7+1 |
| Common |
8 |
5 |
8+2 |
8+1 |
8+2+1 |
[Note: one uncommon misprint: 3 sides of wizard / 3 sides of ambusher]
| Lave Elfs |
Heavy |
Light |
Missile |
Cavalry |
Magic |
| Rare |
2 |
3 |
1 |
0 |
0+1 |
| Uncommon |
4+1 |
5 |
1+1 |
1+1 |
2 |
| Common |
6+1+1 |
8+2 |
5 |
7+2 |
5+1+1 |
| Terrains |
City |
Stones |
Temple |
Tower |
| Blue/green |
2+1 |
0 |
1+1 |
1+1 |
| Blue/gold |
3 |
3+1 |
2 |
3 |
| Gold/red |
1 |
1 |
2+1 |
0+1 |
| Gold/green |
4 |
2 |
2 |
5 |
| |
Gold |
Blue |
Red |
Green |
Black |
| Dragons |
3 |
0+1 |
4 |
2+1 |
1+1 |
| Wyverns |
1 |
1 |
1 |
1 |
1 |
|