games_uc_aquire
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No, I'm not going to reinvent aquire, but I do like the mechanics. Below you find some thoughts about the mechanics, as I would like to use some of them in a business game.

Some thoughts starting from Aquire:

1. the first player that makes a merger and can sell off his shares / gets the bonus has tactical advantage. The next player has the opportunity to start a new chain (once all chain tiles are gone)