Parent BB_special units
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Official teams (4th edition)
Below are the standard teams according to the 4th edition. In addition it
should be noted that teams may take players from allied races with the
restriction of 1 per race. A starplayer counts as a player of its race (Eg. if
Griff would join the High Elves, no other human player would be allowed) and
only at its position (if applicable: e.g. Griff is a blitzer, so he fills one of
those slots). A
coach cannot use team re-rolls on allied players.
Minotaurs, Rat Ogres and Trolls (Big Guys) can field their own teams (as
shown below). These types of big guys cannot hire starplayers other than from
their own race. In general, these big guys are taken as allies to other races,
rather than having a team of their own.
Also note that allying is not reversable: Chaos Dwarf can incorporate
Globins, but a Goblin team cannot field a Choas Dwarf.
Players shoud agree upfront a match/leagues on the use of 'mixed teams'.
AMAZON |
Qty |
Title |
Cost |
MA |
ST |
AG |
AV |
Skills |
Updates |
0-12 |
Linewomen |
50,000 |
6 |
3 |
3 |
7 |
Dodge |
General |
0-2 |
Amazon Catcher |
70,000 |
6 |
3 |
3 |
7 |
Dodge, Catch |
General, agility |
0-2 |
Amazon Thrower |
70,000 |
6 |
3 |
3 |
7 |
Dodge, pass |
General, passing |
0-4 |
Amazon Blitzer |
90,000 |
6 |
3 |
3 |
7 |
Dodge, block |
General, strength |
Allies: Human, Unicorns |
Cannot
use weapons
|
Re-roll:
40,000 |
BRETONNIAN |
Qty |
Title |
Cost |
MA |
ST |
AG |
AV |
Skills |
Updates |
0-12 |
Peasants |
40,000 |
6 |
3 |
3 |
7 |
None |
General |
0-2 |
Squire Catcher |
70,000 |
8 |
2 |
3 |
7 |
Dodge, catch |
General, agility |
0-2 |
Squire Throwers |
70,000 |
6 |
3 |
3 |
7 |
Sure hands, pass |
General, passing |
0-2 |
Realm Knights |
100,000 |
6 |
3 |
3 |
8 |
Block, stand firm |
General, strength |
0-2 |
Questing Knights |
130,000 |
7 |
4 |
3 |
9 |
Block, stand firm, leader |
General, strength |
Allies: Human |
Knight & Squires
may not foul or assist in fouls, cannot use weapons |
Re-roll:
60,000 |
CHAOS |
Qty |
Title |
Cost |
MA |
ST |
AG |
AV |
Skills |
Updates |
0-12 |
Beastmen |
60,000 |
6 |
3 |
3 |
8 |
Horns |
General, strength, physical |
0-4 |
Chaos warriors |
100,000 |
5 |
4 |
3 |
9 |
None |
General, strength, physical |
Allies: Deamon, Chaos Dwarf, Dark
Elf, Goblin, Orc, Skaven, Minotaur, Norse, Ogre, Vampire |
Can
use Chainsaw, Deathroller.
|
Re-roll:
70,000 |
CHAOS
DWARFS |
Qty |
Title |
Cost |
MA |
ST |
AG |
AV |
Skills |
Updates |
0-12 |
Hobgoblins |
40,000 |
6 |
3 |
3 |
7 |
None |
General |
0-4 |
Chaos dwarf |
70,000 |
4 |
3 |
2 |
9 |
Block, tackle, thick skull |
General, strength |
0-2 |
Bull Centaur |
130,000 |
6 |
4 |
2 |
9 |
Sprint, sure feet, thick skull |
|
Allies: Chaos, Goblin, Orc,
Minotaur |
Can use chainsaw, explosive bombs,
death roller. |
Re-roll:
50,000 |
DAEMONS
Each Demon-team consists out of beastmen and
chaos warriors (see the first rows). In addition, depending on the type of daemon they may
contain two additional daemon types.
|
Qty |
Title |
Cost |
MA |
ST |
AG |
AV |
Skills |
Updates |
0-12 |
Beastmen |
60,000 |
6 |
3 |
3 |
8 |
Horns |
General, strength, physical |
0-4 |
Chaos Warrior |
100,000 |
5 |
4 |
3 |
9 |
- |
General, strength, physical |
DAEMON - KHORNE |
0-2 |
Bloodletter |
130,000 |
6 |
5 |
3 |
7 |
Frenzy
Daemonic aura |
General, strength, physical |
0-1 |
Bloodthirster |
240,000 |
6 |
8 |
3 |
10 |
Block, break tackle, dirty player, mighty blow
Unstable, daemonic aura |
General, strength, physical |
DAEMON - NURGLE
TEAMS |
0-2 |
Plague Bearer |
120,000 |
6 |
4 |
3 |
7 |
Foul appearance, horns
Deamonic aura |
General, strength, physical |
0-1 |
Great Unclean on |
230,000 |
3 |
7 |
1 |
9 |
Fou appearancen, multiple block, pile on, stand firm,
thick skull
Unstable, daemonic auro |
General, strength, physical |
DAEMON - SLAANESH
TEAMS |
0-2 |
Daemonette |
110,000 |
6 |
3 |
4 |
7 |
Hypnotic gaze, claw
Daemonic auro |
General, strength, physical |
0-1 |
Keeper of Secrets |
230,000 |
6 |
7 |
3 |
9 |
Block, claw, extra arms, horns
Unstable, deaemonic aura |
General, strength, physical |
DAEMON - TZEENTCH
TEAM |
0-2 |
Pink Horror |
120,000 |
6 |
3 |
3 |
7 |
Big hand
Split, deaemonic aura |
General, strength, physical |
|
Blue Horror |
- |
6 |
2 |
3 |
6 |
Stunty
Daemonic aura |
General, strength, physical |
If a PH is injured it
splits into two BH's. BH's may be brought back to PH after the match (if
at least one survives) |
0-1 |
Lord of Change |
240,000 |
6 |
7 |
3 |
9 |
Jump up, leader, leap, pass, block
Unstable, deaemonic aura |
General, strength, physical |
Allies: Chaos |
Only the Chaos warriors may use
weapons (Chainsaw, poison dagger, deathroller) |
Re-roll:
70,000 |
DARK
ELVES |
Qty |
Title |
Cost |
MA |
ST |
AG |
AV |
Skills |
Updates |
0-12 |
Linemen |
70,000 |
6 |
3 |
4 |
8 |
None |
General, agility |
0-2 |
Throwers |
90,000 |
6 |
3 |
4 |
8 |
Pass |
General, agility, passing |
0-2 |
Blitzers |
90,000 |
7 |
3 |
4 |
8 |
Block |
General, agility |
0-2 |
Witch elves |
110,000 |
7 |
3 |
4 |
7 |
Frenzy, dodge, jump up |
General, agility |
Allies: Chaos, Minotaur, Vampire |
Get one extra free starting
team reroll. Can use Poison dagger. |
Re-roll:
50,000 |
DWARFS |
Qty |
Title |
Cost |
MA |
ST |
AG |
AV |
Skills |
Updates |
0-12 |
Long Beards |
70,000 |
4 |
3 |
2 |
9 |
Block, tackle, thick skull |
General, strength |
0-2 |
Runners |
80,000 |
6 |
3 |
3 |
8 |
Sure hands, thick skull |
General, passing |
0-2 |
Blitzers |
80,000 |
5 |
3 |
3 |
9 |
Block, thick skull |
General, strength |
0-2 |
Troll slayers |
90,000 |
5 |
3 |
2 |
8 |
Block, frenzy, dauntless, thick skull |
General, strength |
Allies: Human, Norse, Ogre |
Get one extra free starting team
reroll. Can use chainsaw, explosive bombs, deathroller. |
Re-roll:
40,000 |
GOBLINS |
Qty |
Title |
Cost |
MA |
ST |
AG |
AV |
Skills |
Updates |
0-16 |
Goblins |
40,000 |
6 |
2 |
3 |
7 |
Right stuff, dodge, stunty |
Agility |
0-2 |
Troll |
100,000 |
4 |
5 |
1 |
9 |
Mighty blow
Really stupid, regenerate, always hungry |
Agility |
Allies: Chaos, Skaven, Ogre, Orc |
Can use chainsaw, explosive bombs,
stink bombs, pogostick, ball and chain |
Re-roll:
60,000 |
HALFLINGS |
Qty |
Title |
Cost |
MA |
ST |
AG |
AV |
Skills |
Updates |
0-16 |
Halflings |
30,000 |
5 |
2 |
3 |
6 |
Right stuff, dodge, stunty |
Agility |
Allies: Human, Treemen, Wood Elf |
Cannot use weapons |
Re-roll:
60,000
|
HIGH
ELVES |
Qty |
Title |
Cost |
MA |
ST |
AG |
AV |
Skills |
Updates |
0-12 |
Linemen |
70,000 |
6 |
3 |
4 |
8 |
None |
General, agility |
0-2 |
Phoenix warriors |
80,000 |
6 |
3 |
4 |
8 |
Pass |
General, agility, passing |
0-2 |
Lion warriors |
90,000 |
8 |
3 |
4 |
7 |
Dodge |
General, agility |
0-2 |
Dragon warriors |
100,000 |
7 |
3 |
4 |
8 |
Block |
General, agility |
Allies: Human, Wood Elf |
Cannot use weapons, get one free
extra starting team reroll |
Re-roll:
50,000 |
HUMANS |
Qty |
Title |
Cost |
MA |
ST |
AG |
AV |
Skills |
Updates |
0-12 |
Linemen |
50,000 |
6 |
3 |
3 |
8 |
None |
General |
0-4 |
Catchers |
70,000 |
8 |
2 |
3 |
8 |
Catch, dodge |
General, agility |
0-2 |
Throwers |
70,000 |
6 |
3 |
3 |
8 |
Sure hands, pass |
General, passing |
0-4 |
Blitzers |
90,000 |
7 |
3 |
3 |
8 |
Block |
General, strength |
Allies: Amazons, Bretonnians,
Dwarf, Hafling, High Elf, Norse, Orge, Wood Elf |
Can use chainsaw, blunderbuss,
poison dagger, ball & chain, deathroller |
Re-roll:
50,000 |
KHEMRI
TEAMS |
Qty |
Title |
Cost |
MA |
ST |
AG |
AV |
Skills |
Updates |
0-16 |
Skeletons |
30,000 |
5 |
3 |
2 |
7 |
Regenerate |
General |
0-4 |
Mummies |
100,000 |
3 |
5 |
1 |
9 |
Mighty blow
Regenerate |
General, strength |
0-4 |
Tomb Guardians |
90,000 |
5 |
3 |
3 |
7 |
Block, guard
Regenerate |
General, strength |
Allies: none |
Re-roll:
70,000 |
LIZARDMEN
TEAMS |
Qty |
Title |
Cost |
MA |
ST |
AG |
AV |
Skills |
Updates |
0-12 |
Skink |
60,000 |
8 |
2 |
3 |
7 |
Dodge, stunty |
General, agility |
0-6 |
Saurus |
80,000 |
6 |
4 |
1 |
9 |
- |
General, strength |
0-2 |
Kroxigor |
130,000 |
6 |
5 |
1 |
9 |
Big Guy, prehensile tail, thick skull
Bonehead |
Strength |
Allies: High Elf, Human |
Poison dagger |
Re-roll:
60,000 |
MINOTAUR
TEAMS |
Qty |
Title |
Cost |
MA |
ST |
AG |
AV |
Skills |
Updates |
0-2 |
Minotaur |
110,000 |
5 |
5 |
2 |
8 |
Horns, mighty blow, thick skull
Wild animal, always hungry |
|
|
Big guy teams cannot field more than
eight big guys |
Re-roll:
100,000 |
NORSE |
Qty |
Title |
Cost |
MA |
ST |
AG |
AV |
Skills |
Updates |
0-12 |
Linemen |
50,000 |
6 |
3 |
3 |
7 |
Block |
General |
0-2 |
Catcher |
70,000 |
6 |
3 |
3 |
7 |
Dodge, catch |
General, agility |
0-2 |
Thrower |
70,000 |
6 |
3 |
3 |
7 |
Dodge, pass |
General, passing |
0-4 |
Blitzer |
90,000 |
6 |
3 |
3 |
7 |
Block, frenzy, Jump up |
General, strength |
Allies: Chaos, Dwarf, Ogres, Human,
Orc
|
May use chainsaw, ball & chain,
deatroller
|
Re-roll:
60,000 |
RAT
OGRE TEAMS |
Qty |
Title |
Cost |
MA |
ST |
AG |
AV |
Skills |
Updates |
0-2 |
Ogre |
120,000 |
5 |
5 |
2 |
9 |
Mighty blow, thick skull
Bone-head |
|
|
Big guy teams cannot field more than
eight big guys |
Re-roll:
100,000 |
ORCS |
Qty |
Title |
Cost |
MA |
ST |
AG |
AV |
Skills |
Updates |
0-12 |
Linemen |
50,000 |
5 |
3 |
3 |
9 |
None |
General |
0-2 |
Throwers |
70,000 |
5 |
3 |
3 |
9 |
Sure hands, pass |
General, passing |
0-4 |
Black orcs |
80,000 |
4 |
4 |
2 |
9 |
None |
General, strength |
0-4 |
Blitzers |
80,000 |
6 |
3 |
3 |
9 |
Block |
General, strength |
Allies: Chaos, Chaos Dwarfs,
Goblin, Norse, Ogre, Snotlings
|
May use chainsaw
|
Re-roll:
60,000 |
SKAVEN |
Qty |
Title |
Cost |
MA |
ST |
AG |
AV |
Skills |
Updates |
0-12 |
Linemen |
50,000 |
7 |
3 |
3 |
7 |
None |
General, physical |
0-2 |
Throwers |
70,000 |
7 |
3 |
3 |
7 |
Sure hands, pass |
General, passing, physical |
0-4 |
Gutter runners |
80,000 |
9 |
2 |
4 |
7 |
Dodge |
General, agility, physical |
0-2 |
Storm vermin |
90,000 |
7 |
3 |
3 |
8 |
Block |
General, strength, physical |
0-2 |
Rat Ogre |
130,000 |
6 |
5 |
3 |
8 |
Mighty blow, prehensile tail
Wild animal |
|
Allies:
Chaos, Goblin, Minotaur |
Can use poison dagger, death
roller |
Re-roll:
60,000 |
SNOTLINGS |
Qty |
Title |
Cost |
MA |
ST |
AG |
AV |
Skills |
Updates |
0-30 |
Snotlings |
20,000 |
5 |
1 |
3 |
5 |
Right stuff, dodge, side step
Titchy |
Agility |
0-4 |
Trolls |
100,000 |
4 |
5 |
1 |
9 |
Big guy, Mighty blow
Always hungry, regenerate, really stupid |
Strength |
Allies: Orcs, Goblins, Ogres, Trolls
|
No official weapons,
may field up a lot of players (as one base counts as one player)
|
Re-roll:
80,000 |
TREEMAN
TEAMS |
Qty |
Title |
Cost |
MA |
ST |
AG |
AV |
Skills |
Updates |
0-2 |
Treeman |
110,000 |
2 |
6 |
1 |
10 |
Mighty blow, thick skull, stand firm
Take root |
|
|
Big guy teams cannot field more than
eight big guys. When a Treeman falls, it takes a 4+ (D6) to get up at the cost
of 2 MA's. In addition, friendly (non-prone) players in the tackle zone
may add +1 to the roll. |
Re-roll:
100,000 |
UNDEAD |
Qty |
Title |
Cost |
MA |
ST |
AG |
AV |
Skills |
Updates |
0-12 |
Skeletons |
30,000 |
5 |
3 |
2 |
7 |
Regenerate |
General |
0-8 |
Zombies |
30,000 |
4 |
3 |
2 |
8 |
Regenerate |
General |
0-4 |
Ghouls |
70,000 |
7 |
3 |
3 |
7 |
Dodge |
General, agility |
0-2 |
Wights |
90,000 |
6 |
3 |
3 |
8 |
Block, regenerate |
General |
0-4 |
Mummy |
100,000 |
3 |
5 |
1 |
9 |
Mighty blow, regenerate |
General, strength |
Allies: Chaos, Dark Elf, Minotaur,
Vampire (not a Vamp Lord) |
No special weapons
|
Re-roll:
70,000 |
VAMPIRE
TEAMS (not available as seperate BB miniatures) |
Qty |
Title |
Cost |
MA |
ST |
AG |
AV |
Skills |
Updates |
0-12 |
Vampires |
110,000 |
6 |
4 |
4 |
8 |
Hypnotic gaze, regenerate
Off for a bite |
|
0-12 |
Human Thralls |
50,000 |
6 |
3 |
3 |
7 |
- |
|
0-1 |
Vampire Lord |
180,000 |
6 |
5 |
4 |
9 |
Block, dodge, hypnotic gaze, regeneate |
Strength |
Allies:
Undead |
No special weapons
|
Re-roll:
50,000 |
WOOD
ELF |
Qty |
Title |
Cost |
MA |
ST |
AG |
AV |
Skills |
Updates |
0-12 |
Linemen |
70,000 |
7 |
3 |
4 |
7 |
None |
General, agility |
0-2 |
Catchers |
90,000 |
9 |
2 |
4 |
7 |
Catch, dodge |
General, agility |
0-2 |
Throwers |
90,000 |
7 |
3 |
4 |
7 |
Pass |
General, agility, passing |
0-2 |
War dancers |
120,000 |
8 |
3 |
4 |
7 |
Block, dodge, leap |
General, agility |
Allies: Amazons, Hafling, High
Elf, Human, Treeman |
Get one extra free starting team
reroll. |
Re-roll:
50,000 |
|